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Partial

Plugin architecture (WASM)

Priority 0 - Core Emulator Infrastructure / 0.4 Configuration, composition & plugins

$0 / $4,0000% funded
$0 / $4,000 - 0%
As an emulator integrator, I want vemu to finish its Plugin architecture (WASM) model, so that I can depend on extensibility w/o recompiling for production firmware, not just the common path.

Why it matters

Extensibility w/o recompiling

Summary

Load sandboxed device plugins via wasmtime

Scope of work

Partially modeled. Complete the missing mechanics of Plugin architecture (WASM). What it is: Load sandboxed device plugins via wasmtime. Why it matters: Extensibility w/o recompiling.

Current state

Status: Partially implemented. Notes / evidence: MMIO + chardev fully bridged; IRQ/cycle host-calls are no-op stubs; no guest SDK crate (only shared vemu-abi types); off by default (plugins feature).

Blocked by 1

Fund these first - this work can't be completed until they ship.

  • Done
Unblocks 2

Funding this also clears the way for the work below.

Activity log

  1. Feature defined and added to the roadmap

  2. Funding goal set to $4,000

  3. Implementation status: Partial