Partial
Plugin architecture (WASM)
Priority 0 - Core Emulator Infrastructure / 0.4 Configuration, composition & plugins
$0 / $4,0000% funded
$0 / $4,000 - 0%
As an emulator integrator, I want vemu to finish its Plugin architecture (WASM) model, so that I can depend on extensibility w/o recompiling for production firmware, not just the common path.
Why it matters
Extensibility w/o recompiling
Summary
Load sandboxed device plugins via wasmtime
Scope of work
Partially modeled. Complete the missing mechanics of Plugin architecture (WASM). What it is: Load sandboxed device plugins via wasmtime. Why it matters: Extensibility w/o recompiling.
Current state
Status: Partially implemented. Notes / evidence: MMIO + chardev fully bridged; IRQ/cycle host-calls are no-op stubs; no guest SDK crate (only shared vemu-abi types); off by default (plugins feature).
Blocked by 1
Fund these first - this work can't be completed until they ship.
- Done
Activity log
Feature defined and added to the roadmap
Funding goal set to $4,000
Implementation status: Partial